root / proj / include / rectangle.h @ 270
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#ifndef RECTANGLE_H_INCLUDED
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#define RECTANGLE_H_INCLUDED
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struct rectangle;
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typedef struct rectangle rectangle_t; |
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rectangle_t* (rectangle_ctor)(int16_t x, int16_t y, uint16_t w, uint16_t h); |
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void (rectangle_dtor)(rectangle_t *p);
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void (rectangle_set_pos) (rectangle_t *p, int16_t x, int16_t y);
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void (rectangle_set_size) (rectangle_t *p, uint16_t w, uint16_t h);
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void (rectangle_set_fill_color) (rectangle_t *p, uint32_t color);
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void (rectangle_set_outline_color)(rectangle_t *p, uint32_t color);
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void (rectangle_set_outline_width)(rectangle_t *p, int16_t width);
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int16_t (rectangle_get_x)(const rectangle_t *p);
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int16_t (rectangle_get_y)(const rectangle_t *p);
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uint16_t (rectangle_get_w)(const rectangle_t *p);
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uint16_t (rectangle_get_h)(const rectangle_t *p);
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int (rectangle_collide_point)(const rectangle_t *p, int x, int y); |
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void (rectangle_draw)(const rectangle_t *p); |
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#endif //RECTANGLE_H_INCLUDED |